In calculus, disk integration, allows us to calculate the volume of a solid by integrating along an axis. It models the resulting shape as a stack of disks of infinitesimal thickness. Most of the time, we chose an axis of revolution, which results in a circular disk, though this is not necessary. The washer method uses the same idea, and gives us a 'hollow' solid of revolution. We'd push this idea even further.

Let's consider the case of a circle with radius $r$. We know that it has an area of $\pi r^2$ and a perimeter of $2 \pi r$, but how can we show this?

One basic approach, is to say that the circle is the set of points such that $x^2 + y^2 \leq r^2$, and hence we want to calculate $\int_R 1, dR$. Let's use the area element, with a chosen axis of the $x -$axis. When $x = X$, we see that $y^2 \leq r^2 - X^2$ and so $- \sqrt{ r^2 - X^2} \leq y \leq \sqrt{ r^2 - X^2}$. Hence, at $x = X$, the area contributed is equal to $\sqrt{ r^2 - X^2} - (-\sqrt{ r^2 - X^2} ) = 2 \sqrt{ r^2 - X^2}$. As such, this allows us to calculate that:

$\int A(x) dx = \int_{-r}^r 2 \sqrt{ r^2 - x^2} \, dx = \pi r^2$

Another way to use the area element, is to think about obtaining the area of the circle, by considering how faraway each of the points are. In this case, our chosen axis would be the radius of the circle. When the radius is $R$, the contribution to the area is $p(R)$, which denotes the perimeter of the circle. This tells us that

$\int_0^r P(R) \, dR = \pi r^2.$

Applying the fundamental theorem of calculus, we get that $P(r) = 2 \pi r$. We see this relationship represented in the previous 2 problems, where we worked on the 2 dimensional circle and the 3 dimensional sphere.

This seems like a torturous way to obtain the area and perimeter of a circle, which are already well known. In the following questions, we will apply this method to find the area and perimeter of a sphere in 4 dimensions!

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TopNewestThanks for a nice presentation. What about the hollow cylinder method ?

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Yes, there are also extensions to the shell method. I avoided talking about it, because it's not intuitive and most people have some trouble grasping it. It uses the same idea of "area element", which is how I prefer to think about it.

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Thank you. In some case the integral is simple by one method or the other.

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0/3

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Nice presentation

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i dont know

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The answer 0/1

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