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# 2D Dynamics

With 2D dynamics, we can explain the orbit of the planets around the Sun, the grandfather clock, and the perfect angle to throw a snowball to nail your nemesis as they run away from you.

Take gravitational acceleration as \( g. \)

A roller coaster works by gravitational energy. The coaster car is pulled up to a high point and then released, rolling downwards on the track through all manners of curves and loops. I have a short roller coaster car that I pull up to the top of a hill of height \(H\). The coaster car is released from this height and must go around a perfectly circular vertical loop with a radius of 20 meters (and the bottom of the loop is on the ground). If I don't want the coaster car to fall off the loop at any point, what should be the minimum value of \(H\) **in meters**?

**Details and assumptions**

- Neglect friction and air resistance.
- Treat the roller coaster car as a point.

What is the maximum speed with which a \( 1600 \text{ kg} \) car can make a left turn around a curve of radius \( 49 \text{ m} \) on a level (unbanked) road without sliding?

The static friction constant between the car and the road is \( 0.1, \) and the gravitational acceleration is \( g = 10 \text{ m/s}^2. \)

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