Math · Level 4
4.1 Vectors
Use vectors — a way of describing a move in space — to program a game and design a logo.
Meet Vectors
Adding Vectors
From One to Another
Length of a Vector
Scaling Vectors
Between Two Vectors
Moving Along a Line
Transformations with Vectors
Translations
Dilations
Reflections
Length and Direction
Polar Coordinates
Polar to Rectangular
Cosine and Sine
Vectors in Any Direction
Rotations
Speed Boosts
The Dot Product
A Formula for Dot Product
Dot Product and Direction
Dot Product with Components
Course description
Use vectors — a way of describing a move in space — to program a game and design a logo.
Up next
4.2 Trigonometry
Ramp up on the fundamentals of trigonometry as you master identities, polar graphic, and solving triangles.
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